Little Inferno

6.0 Overall Score
Gameplay: 5/10
Graphics: 5/10
Sound: 5/10

Burn | Baby | Burn

No Replayablity | Only 100 Puzzles

Game Info

GAME NAME: Little Inferno

DEVELOPER(S): Tomorrow Corporation

PUBLISHER(S): Tomorrow Corporation

PLATFORM(S): Wii U eShop, PC

GENRE(S): Puzzle

RELEASE DATE(S): November 18, 2012

Tomorrow Corporation’s quirky little puzzle game World of Goo is considered one of the best WiiWare games of all-time if not the best.  Heck, many people consider it one of the best Wii games as well.  So when Tomorrow Corporation announced that their next game was heading to the Wii U eShop, Nintendo fans rejoiced.  Gamers were treated to teaser videos that made us more confused with each and every one released.  Finally when we got to see the gameplay, I was disappointed.


Little Inferno is a quirky puzzle game at heart, but unfortunately all the game is based off of is burning toys that you purchase with in-game money.    The entertainment value is that you have to come up with combos for extra money and to solve the combinations off the Combo List.  The developers use their unique comedy to cleverly name the combos and it is up to you, the gamer, to figure out which toys to burn together to create the combo.  The graphics and physics are what you would expect for this type of game, they are clean and crisp and with the use of the touchscreen, the gameplay feels natural.  The sound is fitting for the atmosphere, calm and moody, never over doing it or distracting the player.


Overall, the puzzle elements are clever and keep you coming back for more.  There is about 4 to 6 hours of gameplay, which to me for this particular genre is perfect.  It never feels like it is getting stale or boring which it a good thing.  For what it is, I would recommend the game, but just don’t expect more then a burning simulation puzzle game.




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Author: Anthony DeVirgilis View all posts by
Managing Partner / Editor for Sony/Nintendo I prefer Indies to AAA titles... unless it's Nintendo or Sony Google+ Author