As Vigil games has been hard at work developing Darksider 2 for all platforms, a opinionated discovery has been made. In an interview on Game Reactor, Head director Marvin Donald states “So far the hardware’s been on par with what we have with the current generation, so, based on what I understand, the resolution, textures, polygon counts and all that stuff, we’re not going to being doing anything to up-rez the game, but we’ll take advantage of the controller for sure.”
He also said “We got the game running on their hardware pretty quickly and the controller’s been great to work with. Now it’s just down to deciding what we really want to do to make it a unique experience on the Wii U, taking advantage of the extra screen and the touch capability and all that. So we’ll have a few new features for sure, but I think visually, for the most part, it’ll be pretty much the same.”
Although this may be upsetting news for most, Marvin explained “We have limitations based on Nintendo’s progress. The only problem for us is not having an actual release date, but once we know when Nintendo is committed to a firm date, we’ll be able to commit to a date for Darksiders 2, but we’re planning on it being a launch title, and so far everything’s been smooth sailing.”
This just makes me overly anxious to see Nintendo’s E3 performance with the Wii U this June. Maybe there is more to the Wii U then developers have noticed, or maybe this is Nintendo just playing catch up to current gen a little late.