This is a special video about Splinter Cell Blacklist at ComDev. In this video we hear from Blacklist’s Art Director Scott Lee who shares some insight into the game’s overarching visual styling as well as the re-emergence of light and shadow. It’s very interesting to see how Scott Lee talks about how they planned how to use light as a character and gets really into depth on how they planned certain levels. I am definitely looking forward to this game.