Towerfall Ascension

9.25 Overall Score
Gameplay: 10/10
Graphics: 8/10
Sound: 9/10

Aweome 8-bit Action | Multiplayer MADNESS!

No Online :-(

Game Info

GAME NAME: Towerfall Ascension

DEVELOPER(S): Matt Thorson

PUBLISHER(S): Matt Makes Games, Inc.

PLATFORM(S): PlayStation 4

GENRE(S): Action, Arcade

RELEASE DATE(S): March 11th, 2014

I first came across Towerfall Ascension when I was seeing these ridiculous comparisons of the game to Titanfall.  I was seeing an 8-bit style game getting better reviews then the Xbox One’s supposed “Killer App” and that really peaked my interest.  How does PlayStation 4’s “Killer Indie title”  stack up against the competition?


Towerfall Ascension has 3 different modes available: Multiplayer, Quest Mode and Time trials.   In the quest mode, you and a buddy can choose 2 out of the 4 available characters to play cooperatively.  The mode has you face waves of enemies that get progressively more difficult as you clear them.  You will fight Eye bats, ghosts, ninja like guys with knives and even other archers which are a pain in the ass.  Other obstacles that are thrown at you in this mode is fire on the platforms that will toast you if you don’t jump from them fast enough.

As fun as the Quest Mode is, Multiplayer is where this game takes the cake. The best way I can describe it is Smash Bros. mayhem but on an 8-bit arcade like action.  Players, like in quest mode, start with 5 lives and 3 arrows each and start in each corner.  This is the most fun I’ve had playing a multiplayer game in a while. The main purpose is nice and easy: Just kill  your opponents before they kill you.  You will also get upgrades that 2x arrows and bomb arrows randomly out of chests that appear.


The game play is nice and simple: jump, shoot and dodge.  The dodge is tricky to get down at first, but is vital to your success.  You can even steal arrows from your opponent with a well placed dodge move.  The level design for battles is well done as well.  You can drop through the screen to get to out of reach places to give you an advantage or wall jump as well to get to better angles.  This mode is so addicting with 2, 3 or 4 players.  The only downside is that it isn’t online.  So unless you have 4 controllers and 4 friends, you will not be able to fill up a room.

Graphically, the game has an 8-bit look to it and isn’t going to be the next Infamous or Watch Dogs, but that’s the style the designers intended, so it’s hard to knock the game for aiming for a stylistic approach.  The music is awesome with its 80’s appeal and is just as fitting to the game as it’s art style.

If you do not own this game, BUY IT NOW!  I would say that the two reason’s that I own a PS4 would be SteamWorld Dig and now Towerfall Ascension.  Indies are the ones with the third-party must own master pieces so far this gen and it’s only just getting started.  This is a must own for any gamer or any age.  Please enjoy your new addiction.



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Author: Anthony DeVirgilis View all posts by
Managing Partner / Editor for Sony/Nintendo I prefer Indies to AAA titles... unless it's Nintendo or Sony Google+ Author

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