Titan Attacks! (3DS)

5 Overall Score
Graphics: 6/10
Gameplay: 6/10
Sound: 8/10

Music | Online Leaderboards | Pick up and play

Price | Slowdown | Light on content

Game Info

GAME NAME: Titan Attacks

DEVELOPER(S): Carbon / Puppygames

PUBLISHER(S): Curve Digital

PLATFORM(S): Nintendo 3DS

GENRE(S): Arcade

RELEASE DATE(S): February 26th, 2015

There a great game that is here, sadly its hidden behind a high price and some issues that can’t be ignored. With a simple hook, one major mode, and an overall nice presentation Titan Attacks is really just clone of the classic 1978 arcade hit Space Invaders. While a quick score attack game that relied on quarter after quarter in a race to top the high scores worked in 1978, now in 2015 there needs to be a little more substance. Can Titan Attacks out do what Space Invaders did over 25 years earlier.

Titan

Movement is handled by the using the d-pad or the circle pad, while shooting the main weapon is done by pressing the  A button, and using a smart bomb can be used with B button. The overall controls feel great and they move and function as they should, when there is not slowdown that is. slowdown can create problems with moving out of tight spots, and firing precession. There isnt a lot of slowdown at all times, but at odd times there are moments where game just moves at a slow pace that hurts the game overall.

Titan 22

There is only one mode in Titan Attacks, start at level one and go as far as you can. Players will try and gather money over the time of their run on each stage to help upgrade their ships ability to take hits and the strength of their bullets. There are also better weapons and even smart bombs. The small leveling up system is very simple but adds enough motivation to keep players moving forward in hopes to score more and make it to the next stage. This is one of the problems I have with the game overall, for $9.99 there is only one mode and while the gameplay can be very entertaining it’s a one trick pony that can only last so long, it would have been nice to see some sort of extra mode to help balance a very light amount of content.

After every 20 levels there is a boss battle that is a bit harder then the stages with more powerful enemies and a massive boss with plenty of health. The nice thing about beating the boss level is that upon restarting the game the player is able to start on the level right after the boss stage, with the score that was last last earned. Even with a game that is really a Space Invaders clone a simple gameplay element like boss stages is a nice touch, and the ability to pick up where the player left off with the same score works great.

The Recomendation

Titan Attacks Looks great and sounds wonderful, but make sure the turn the Sfx down so you can enjoy the music as it really fits the game well. the game feels like a love song to games like Space Invaders from the late 70s and early 80s in arcades. Titan Attacks hits all the right notes, it plays well, sounds great, and looks wonderful. Yet there are issues that can’t be overlooked, There is slowdown in a game that can not function or play right when its not moving the way it should. The game is very light on content there are a 100 levels but the game can get old and become stale. The price of the game is what holds this back beyond anything else. there is a game here that is worth playing but waiting for a price drop would not be a bad idea.

Summary

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Author: Matt Desind View all posts by
Thank for stopping by and reading what i wrote, if ya can leave me a comment and let me know what you thought, thanks an have a great day.