Ittle Dew

8 Overall Score
Gameplay: 7/10
Graphics: 8/10
Sound: 8/10

Good Zeldaesque Puzzles | Awesome Art Style

Controls Feel Flighty | Short

Game Info

GAME NAME: Ittle Dew



PLATFORM(S): Nintendo Wii U

GENRE(S): Action/Adventure

RELEASE DATE(S): May 29th, 2014

The lack of third party titles coming to the Wii U has recently been supplemented by some killer pieces of software from indie developers.  The roll of great games coming to the Wii U doesn’t stop this week either with Ittle Dew from Ludosity dropping on the system.  At first glance it looks like The Legend of Zelda: A Link to the Past, but this game is more of an homage and does enough to differentiate itself from being labeled a Zelda-clone.


The story starts out with our main character Ittle Dew and her (that’s right I said HER!) flying fox sidekick Tippsie crashing their raft into an island.  With their raft shredded to pieces, our two characters most go on an adventure in search of a new raft.  As luck would have it, there is a shopkeeper who will be more then happy to make you a raft… that is of course if you retrieve him the artifact from the castle.  The shop is the main hub for the island, with warp points behind it to quick travel you around.  The owner will sell you other weapons such as a fire sword and a teleporter staff, but he doesn’t actually have these items.  Instead he boots you out to the locations with them and then you have to conquer a Zeldaesque dungeon and make your way back to the shop to move on to the next area.

The gameplay is very reminiscent of a Zelda game.  You will start out with just a stick and will have to complete puzzle by setting the stick on fire and moving the fire to different locations to open doors.  You also have blocks to push and bombs to use to destroy cracked blocks to solve other puzzles.  The teleporting staff is a really cool weapon and makes for some very interesting and tough puzzles to solve.  The controls on the character Ittle Dew feel a little loose and flighty.  I had trouble occasionally lining her up to push blocks or even getting to the proper facing side of an enemy to attack.  These are minor complaints though as the puzzles are great and the hearts are readily available.


There are collectables in each area of the word.  Ittle Dew’s version of the heart piece that has come commonly available in the Zelda titles are ripped pieces of paper.  Collect four of these bad boys and you will earn yourself another heart.  Also there are collectable cards for all the enemies which have little funny facts about that said enemy.  They are not necessary to collect but are fun.

Graphically Ittle Dew has a gorgeous hand drawn art style.  It looks comparable to Feel Good games such as Wario Land for Wii or even Yoshi’s Island for Super Nintendo.  It has it’s own distinct look though and it looks amazing.  The music does a great job of sounding different from anything you hear in Zelda but at the same time still sounds like it belongs in an Adventure game.  I was disappointed that their was no voice acting and I felt that they had a lot of opportunity to have some better jokes and pokes at The Legend of Zelda franchise but that fell short.


The Recommendation

If you are a Zelda fan or Nintendo fan, pick this up without hesitation.  It is a great game with a few minor flaws but is definitely worthy to be in our collection.  It finishes on the short side of around 5 hours but it worth every bit of the 10 bucks you’ll spend.  With brilliant graphics and a nice sound track you will not want to miss this indie gem.  I can’t wait to see what Ludosity has in store for us with their next title.




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Author: Anthony DeVirgilis View all posts by
Managing Partner / Editor for Sony/Nintendo I prefer Indies to AAA titles... unless it's Nintendo or Sony Google+ Author

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