Category:  Editorial

By James, December 23, 2015 Editorial

It’s that time again – Festivus!  A holiday for the rest of us, Festivus brings out the “best” in everyone by letting all of you know that I’m very disappointed in you.  Especially certain games, developers, and industry stuff that… Read More »

By Dante, October 3, 2015 Editorial, Trailers, Uncategorized, Videos

This article came to be, because of fellow GameGravy comrade Chris King posting the Uncharted Collection trailer a couple months ago. I’ve watched it probably 50 times in the last 6 weeks due to how well it came together, the… Read More »

By Lexie Proctor, August 26, 2015 Editorial, PAX

PAX Prime 2015 is this week, and for the video game lover, it is the most exciting four days of the year. If there is a video game coming out, or something you want to play, it is almost guaranteed… Read More »

By Matt Desind, August 26, 2015 Editorial, News, Nintendo, Screenshots

Thank you so much for joining me, my name is Matt and today we’re going to be taking a look at SteamWorld Heist. We’re lucky enough to have an interview with Brjann Sigurgeirsson of Image & Form, the development team… Read More »

By James, August 5, 2015 Editorial, Video Game Humor

Every Sunday on a rural Florida highway about an hour south of Tampa, Mr. G Flea Market is open from 7AM to 4PM.  It’s a predominately Hispanic flea market, mostly selling used tools, stereo equipment, boots, and music.  I go… Read More »

By Dante, August 4, 2015 Editorial, Microsoft, Nintendo, Sony

In GameGravy Podcast #46 (that’s “number” 46 not “Hashtag” 46. Sorry kids.).  We spent some time discussing what our current 2015 title holder is for Game of the Year. It’s one of my favorite discussions to have at the end… Read More »

By Lexie Proctor, July 23, 2015 Editorial, PC

Two months ago League announced that they would be doing a user interface update, though not many people noticed announcement this including myself. The result was starting a match and being ridiculously confused. Everything had shifted to different spots which made… Read More »