“Due to unforeseen circumstances, the cinematic cel-shaded visual novel will now launch a tad later in Q3 2019 than previously announced. While the team is eager to share Necrobarista with fans, it was determined taking a bit more time and allowing the game to percolate a little longer will be for the best.”
The additional development time also means Necrobarista will support more languages at launch. Those include English, French, French (Canadian), Italian, German, Spanish, Chinese (Simplified and Traditional), Japanese, Korean, Russian, Turkish, Arabic, Brazilian Portuguese, and Dutch.
Nintendo Switch and PlayStation 4 versions of the game are still on track for release in 2020.
If you aren’t familiar with this title Necrobarista it’s a beautiful fresh take on a visual novel.
In a magical modern-day Melbourne, Australia, Necrobarista takes place within the confines of a supernatural coffee house whose patrons are not all of this world. Here, the dead can return to spend one final day on Earth. Indistinguishable from the living, these ghosts can mingle and resolve unfinished business before departing this realm for what awaits on the other side.
Told through a series of vignettes from the perspectives of several patrons, Necrobarista’s story centers on Maddy, the café’s manager and resident necromancer. While she does her best to keep the shop running smoothly, ferrying souls to the afterlife can have its complications.
The variety of vantage points is mirrored in Necrobarista’s cinematic approach to storytelling. Featuring a dynamic camera, the game pans from one angle to another with animation that brings its vivid world to life and distinguishing the experience from other titles in the genre.