Archive:  December, 2015

By Eddie, December 18, 2015 Microsoft, News

Indie Developer Team17 and independent developer Mouldy Toof have issued a warning to all inmates. With the franchise already selling over 1.25 million copies, the indie smash hit of 2015 The Escapists is now available to download on Xbox 360…. Read More »

By James, December 18, 2015 Free To Play Friday

There’s a subtle change to this week’s title this week.  Leave it to the mega money generating machine that is Frozen to yank tons of cash out of your wallet. While Frozen Free Fall: Snowball Fight (henceforth known as FFFSF,… Read More »

By getamikeON, December 17, 2015 Mobile, News

Frogmind, the independent creators of the 2013 Apple iPad Game of the Year, BADLAND, have released the much-anticipated BADLAND 2. This side-scrolling, action-adventure sequel grows on the award-winning world of BADLAND in even more stunning beauty with levels that extend and… Read More »

By getamikeON, December 16, 2015 Mobile, News

Cyberpunk, interactive short story Murder launches later today on iOS tablet and Android devices. Today Curve Digital has announced that hit interactive PC short story, Murder will be launching on iOS tablet and Android devices later today, priced $1.49. Developed… Read More »

By getamikeON, December 15, 2015 News, Podcasts

Welcome to the GameGravy.com Rewind Episode 52 Podcast. Speaking in it is  Michael Johnston (Editor in Chief) Twitter:@Mikeatron, Anthony DeVirgilis (Nintendo and Sony Editor) Twitter:@ADeVirgilis and Chris King (Sony Writer) Twitter:@Gnikjc. We hope you enjoy Episode 52! In this episode we talk about: Our thoughts on game of… Read More »

By getamikeON, December 15, 2015 News, PC, Sony

Oh my! Raz died – and with the power of creative mojo he somehow travelled back in time and joined a gang of zombified Vikings. Double Fine is running a crowdfunding campaign for Psychonauts 2, and Zoink games decided to give… Read More »

By James, December 11, 2015 Free To Play Friday

The Uncle Who Works For Nintendo is actually a game I reviewed about a year ago.  But it left a big impression on me – how solid writing and branching storylines can come up with some really clever, unsettling ideas… Read More »