Witcher 3: Wild Hunt Patch 1.07 notes

Today CD Projekt Red announced details on the upcoming 1.07 patch for The Witcher 3: Wild Hunt on all platforms. One of the improvements that is sure to make fans happy will be the addition of stashes. These will be used as additional storage for players and be spread across the map in various locations. Also due to the size of the update and the team and making sure that they get the patch out on time, they will not be publishing a free DLC this week. I’m sure the list of improvements and fixes will more than make up for it though. For more information the patch notes are listed below.

  • A new, alternative (optional) movement response mode for Geralt.
  • A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player’s map.
  • Crafting and alchemy components no longer add to the overall inventory weight.
  • Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
  • Multiple sorting options are now available in the Inventory.
  • Alchemy formulas and crafting diagrams can be “pinned”, meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
  • Dozens of fixes for quest related issues, both major and minor.
  • A few performance enhancements, including the optimization of FX, scenes and general gameplay.
  • Various improvements to horse behavior.

SHARE THIS POST

  • Facebook
  • Twitter
  • Myspace
  • Google Buzz
  • Reddit
  • Stumnleupon
  • Delicious
  • Digg
  • Technorati
Avatar
Author: Ryan Shiflett View all posts by
Lover of all genres and systems though admittedly a HUGE Nintendo fan. I'm all about the joy and fun the experience of playing a videogame brings. I say "Play games not systems". -Someday you will be old enough to start playing Nintendo games and reading comic books again- Me.