Game Info
GAME NAME: Toss N Go
DEVELOPER(S): RCMADIAX
PUBLISHER(S): RCMADIAX
PLATFORM(S): Nintendo Wii U
GENRE(S): Tabletop Game
RELEASE DATE(S): December 18th, 2014
Oh RCMADIAX, why do you love to get me hooked on your simple yet addictive games? Toss N Go, developed and published by RCMADIAX, is the third and final game in the tabletop trilogy following the fun titles Poker Dice Solitaire Future and Shut the Box. This title shows a little more to the gambling nature of the tabletop series and manages to hook you in whether it be playing against the CPU or another player.
In Toss N Go, you have ten different tiles. The tiles can either have a green plus, a yellow circle or a red x. You score points by getting green pluses and the challenge is by knowing when to stop and bank your points. You can literally win the game on one turn if you are lucky enough, but playing it safe was the way I went. I would usually bank my points in I was left with one tile to shuffle as it was a 50-50 chance of winning big or going broke. The CPU on the other hand needs to check into gambler’s anonymous. The computer only banked his points on a few occasions across multiple play sessions. If he or she were real they’d be broker then a joke. The yellow circles grant you an opportunity to roll again and the red x means no points for you.
Toss N Go is a landmark for RCMADIAX. In his young and budding career as a game developer, this marks his first multiplayer title. I actually would have to say that this game is WAY better when playing with a human opponent. It feels like the games were a closer battle and the trash talk and suspense of the rolls get to an all time high as you approach that magic number 100. This is by far the better way to play Toss N Go.
I do have a minor complaint with Toss N Go though. I wish there was a way to keep records and save the data of who was playing and how many wins and losses they had, most tosses, etc. I’m a stats whore and would love to have some way to keep up on my stats.
Graphically, RCMADIAX kept it simple like his other tabletop titles which is fine by me. There doesn’t need to be anything extravagant here and the games fill a void of casino or board game style games that don’t make there way to consoles very often. The music from Matt Desind is great and works well just like the other loops that have been selected for the previous titles. I can’t wait to hear more of Matt’s music in Tiny Galaxy.
The Recommendation
RCMADIAX strikes again with another simple idea that turns your gaming sessions from minutes to hours. With the addition of multiplayer to this title it adds a more competitive nature rather then just MiiVerse posts and leaderboards. I’m sad to see the end of the tabletop series but super excited after interviewing Mike on what the future of RCMADIAX holds and Super Robo Mouse is one of my most anticipated indie titles of 2015.
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