Start-up Saturday: Song of Horror

I’m going to start this week’s Start-up Saturday post with a disclaimer:  I don’t really play horror games.  They are too scary for me and I’m pretty much a pansy.  I’d much rather play a game with turtle shells and rainbows.  That being said, Song of Horror looks absolutely stunning and the premise of the game sounds just as chilling and spooky as the intense soundtrack. You will see what I’m talking about in the trailer below:

Here are the features of Song of Horror:

A Thrilling Storyline
Join Daniel in a spine-chilling tale of horrors. Unravel a dreadful mystery of deep, unknown roots, a mystery threatening to destroy him.

• Cinematic Cameras, Unsettling Music:
The use of automated mobile cameras along with a collection of unsettling music themes ensure that the tension remains constant and relentless.

• 16 Playable Characters:
Control Daniel as well as several other men and women, both acquaintances and strangers. They will explore an array of locations, designed by actual architects, solving riddles while avoiding an untimely end. Who will continue his/her story alongside Daniel is up to you.

Daniel Noyer is the protagonist and the plot revolves around him. However, we will watch his story unfold mostly through the eyes of several other characters.

• Normal, Everyday People:
No heroes, no supermen, no superwomen. Real-life, ordinary folks. From the advertiser to the sales director, from the alarms technician to the doctor and the shop clerk. None of them can make it on their own.

• Careful Exploration:
The devil’s in the details, or so they say. Each clue might have a meaning; every observation can be crucial. There is no prize for first arrival at the end line: the prize is to arrive at all.

• Life Is Fleeting:
There is no health nor sanity bar. The only thing that matters is: can you continue? If you crumble midway, will the next character make it?

• Death Has Many Doors:
There are no combats, but that doesn’t mean you don’t have to fight. There are no enemies, but that doesn’t mean you aren’t being hunted. There are no defenses, and yes, that does mean you must run, hide, and do whatever it takes to survive.

So much horror awesomeness and you can back their kickstarter, which is coming to PC, Linux and Mac, at the following link:



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Author: Anthony DeVirgilis View all posts by
Managing Partner / Editor for Sony/Nintendo I prefer Indies to AAA titles... unless it's Nintendo or Sony Google+ Author