Worth A Read: The full story behind Spec Ops: The Line

In a spoiler-filled article over on TheVerge.com, game designers of Spec Ops: The Line Walt Williams, Cory Davis, and Richard Pearsey give a long interview about just how Spec Ops: The Line came about – its brilliant, provocative ups and its atrocious, boring downs.  (The multiplayer.  I’m talking about the multiplayer.)

It’s definitely worth reading this article.  As for Spec Ops: The Line?  The best game released this year.  Even the loading screens are great.  “This is all your fault.”  Goddamn brilliant.

The Verge on Spec Ops: The Line

 

SHARE THIS POST

  • Facebook
  • Twitter
  • Myspace
  • Google Buzz
  • Reddit
  • Stumnleupon
  • Delicious
  • Digg
  • Technorati
Avatar
Author: James View all posts by
Dangerously fat. Twitter: @hypersaline